INCREMENTAL COMPUTER BUSINESS GAME AS A TEACHING TECHNOLOGY
Solovyev Igor Vladimirovich
The paper reveals a new educational resource – an incremental computer business game. Computer business game and the incremental computer business game are compared. It is shown that the incremental computer business game solves more problems and improves the quality of education. The paper describes methodological and technological requirements for this technology of teaching which is phased and at each stage accumulates incremental knowledge and incremental information resources. These resources and the knowledge are used to solve problems at a later stage. The content of the incremental business game is explored. It includes: a game plan, set of roles, the plot of the game, the network model of the game, acquisition of incremental information resources and incremental knowledge, the use of incremental information resources and incremental knowledge. The concepts of playing time and the ICBG life cycle are defined.
Keywords: game; computer business game; incremental computer business game; simulation model; game model; game scenario; the plot of the game; playing time; a set of software and hardware training facilities; the conceptual model of the computer game business; the life cycle of business game.
For citation: Solovyev I. V. Inkrementnaja komp’juternaja delovaja igra kak tehnologija obuchenija [Incremental computer business game as a teaching technology]. Integracija obrazovanija = Integration of Education. 2015, vol. 19, no. 2, pp. 48-58. DOI: 10.15507/Inted.079.019.201502.048